V1.9
Overview
1.Software Interface
1.1 Optimized Layer(Tag)Function
2.System Tools
3.Import/Export the Resource
3.1 imported third-party models support mesh independence
3.1 imported third-party models support mesh independence
3.2 supports exporting Wall OBJ models
3.3 Support for importing ABC files
4.Resource Operations
4.1 Support for drawing arc walls.
4.1 Support for drawing arc walls.
4.2 Support for setting wall height
4.3 Supports batch editing of the same type of data.
4.4 Optimization house type selection and editing interaction
4.5 Optimization of the adsorption experience of props rotation
4.6 Optimization input box editing method
5. Image Rendering
6.Animation Editing
6.1 Optimized animation keyframe experience
7.Others
7.1 Scenes and props file support preview
7.2 Optimization System unit
1. Software Interface
1.1 Optimization layer (marker) function
- Name changed from Layer to Marker"
- Function and use logic unchanged
- The location is adjusted from the original scene resource to the Popbutton in the 3D window
Old Version ![]() | New Version ![]() |
- Create/change tags for props
Create Method 1: Select the prop, click the mark, click "+", and select "Create mark from specified object". ![]() |
Creation Method 2: If no prop is selected, directly click "+" under the mark; Or if the prop has been selected, click "Create Empty Mark" ![]() |
Change the markup: After selecting the prop, under the Model property bar on the right, change the markup. ![]() |
2. System Tools
3. Import/Export the Resource
3.1 imported third-party models support mesh independence (FBX) for separate operation of props
3.2 supports exporting Wall OBJ models

3.3 Support for importing ABC files

4. Resource Operations
4.1 Support for drawing arc walls
- Draw wall in layout, add the function of drawing arc wall.

4.2 Support for setting wall height
4.3 supports batch editing of the same type of data
- Quickly synchronize the operation of one prop to the operation of the same prop
After selecting the prop, it will be at the bottom of the property bar. Synchronize the operation of the current prop to other same props ![]() | Right mouse button menu after selecting props Select the same prop (multiple selection), and then modify it at the same time. ![]() |
4.4 optimization house type selection and editing interaction
- You can directly select a closed apartment to select or delete
4.5 Optimization of the adsorption experience of props rotation
When rotating props [hold down Ctrl to pause adsorption]] ![]() | When moving props [hold down Ctrl to pause adsorption, hold down Alt to drag and copy]] ![]() |
4.6 optimization input box editing method
- The three-dimensional information of the props can be adjusted by dragging the mouse left and right.
5. Image Rendering
6. Animation Editor
6.1 optimized animation keyframe experience
Relationship between preview mode and Timeline Mode ![]() |
Key frame editing
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Special circumstances
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7. Others
7.1 scenes and props file support preview
- After the scene or props are exported, the file displays a preview in the system.
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7.2 Optimization System unit
- Global units add meters, inches, feet
- After selection, the application of the selected unit will be carried out globally in the software.

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