Fabric



Part 1 Fabric Acquisition and Import

I. Fabric Library

Operation path:
  1. Scene Manager Window ➡️ Current ➡️ Resource Library ➡️ Fabric Material
  1. Scene Manager Window ➡️ Current ➡️ Fabric ➡️ Property Editor ➡️ Fabric Library

II. Fabric Import

Operation Path:
  1. Select Pattern ➡️ Right‑click Fabric ➡️ Apply to Selected Patterns
2. Drag fabric➡️ Release the right mouse button on the pattern

Part 2 Fabric Properties

I. Scene Editing Window: Fabric

Apply Fabric

Purpose:
Assign fabric to patterns to display its texture and corresponding physical properties.
Operation Path:
  1. Select Patterns ➡️ Right‑click Fabric ➡️ Apply to Selected Patterns
  2. Drag Fabric ➡️ Release mouse over the pattern
Operation Instructions:
  • Both methods support applying fabric to multiple patterns.
  • When using this function, first select the target patterns, then follow the corresponding operation steps.

Create Fabric

Purpose:
Create new fabrics to meet different usage requirements.
Operation Path:
  • Click Add directly to generate a default fabric, which can then be modified.
  • Select an existing fabric and click Duplicate. A new fabric will be generated based on parameters of the selected fabric; partial values can be adjusted to create similar fabrics.

Composite Fabric
Purpose:
Achieve combined‑material effects on a single fabric, including varied rendering effects (e.g. partial glow, partial laser effect), coating effects and custom print combinations.
Operation path:
Scene Manager Window ➡️ Current ➡️ Fabric ➡️ Add Composite Fabric
Operation Instructions:
  • After adding surface materials, you can independently control material properties, arrangement and other settings.
  • Enable " Use Base Material " in the Property Editor to allow normal maps from the base fabric to pass through the surface material.

Right-click menu

Operation Path:
Scene Manager Window ➡️ Current ➡️ Fabric ➡️ Right‑click
Tool Name
Function Description
Rename
Allows you to rename the selected fabric.
Select Patterns Assigned with This Fabric
Select all 2D pattern pieces assigned with this fabric material.
Assign to Pattern
Apply the selected fabric to patterns selected in 2D or 3D view.
Add colorway Group
Add a colorway group for the current fabric.
Add Multi‑layer Material
Add an extra style layer based on the base fabric; the new layer covers the base fabric by default.
Flip Front and Back
Swap the front and back sides of the fabric.
Save to Fabric Library
Save the edited fabric preset into the local fabric library.
Upload to Cloud
Upload the fabric file to the shared cloud resource library.
Delete All Unused Fabrics
Remove all fabric materials that are not referenced by any pattern piece.
Show Preview
Preview the visual appearance of the fabric.

II. Attribute Editing Window: Fabric

Purpose:
Edit fabric properties.
Operation Path:
After selecting the target fabric material in the Scene Manager Window, the Property Editor will display property settings for the selected fabric.
Tool Name
Function Description
Fabric
Edit fabric styles with Style3D Fabric.
Open
Select and open fabric files from local storage.
Save
Save the current fabric to local storage.
Fabric Library
Open the fabric library to select appropriate fabrics.
Name
Displays the name of current fabric; click to activate edit mode.
AI Style (Beta)
For AI image generation, select the 3D Tag under the Apparel Category tab. Targeted enhancement will be performed by zones according to fabric‑type tags.
Construction
Type information of the current fabric.
Material
Material property parameters of the current fabric.
Physical Properties
Physical property parameters of the current fabric.

Submit Feedback