Material

发布于:2024-09-04


Fabric Material

Front/Back/Side

Choose which direction of the fabric to edit

(Back/Side) "Same as Front"

Checked by default, unchecking it will make the properties of the back and side different from the front.

Type

Repeat: Refers to tiling the texture map continuously across the fabric surface according to its size and orientation, creating a repeating pattern effect.

Uniform: Applies a single texture map as a whole to completely cover the fabric surface without tiling.

Rendering Type

Select the appropriate type, and the system will load the preset reflection parameters. Fur effects can only be displayed in the rendering window and cannot be shown in the 3D scene.

Texture

Texture

Diffuse map used by the fabric

Color

Set Fabric Color

Color Blending

Overlay: Blends the texture image color with the newly applied color.

Texture - Fading

Check to fade the color of the fabric while preserving its original texture as much as possible

Texture - Texture Parameters

Set parameters such as angle, width, and length of the fabric. If "Link Other Texture Parameters" is checked, other textures will use the same size parameters

Normal Map

Normal Map

Use a normal map to provide a sense of concavity and convexity to the fabric

Use Auto Generated Normal Map

When enabled, a normal map is automatically generated based on the texture map.

Normal Map Strengthen

Gloss Map

Gloss

A texture map that uses grayscale values to control the surface smoothness of the material, where white represents the smoothest surface (strong specular highlights and clear reflections) and black represents the roughest surface (weak highlights and blurred reflections).

Anisotropic

Silk fabrics exhibit different luster effects when the warp and weft directions are changed. This feature is supported only in ray-traced rendering.

Metal Map

Metal Map

Distinguishes the metallic property of a material using different grayscale values: white areas represent full metal (e.g., metallic surfaces that reflect the environment with almost no diffuse reflection), black areas represent non-metal (such as plastic or wood, which mainly exhibit diffuse reflection), and gray values indicate semi-metallic properties.

Metalness

Metalness controls the overall strength of the metallic appearance; the higher the value, the more the material behaves like metal with stronger reflections.

Transparent Map

Transparent Map

Edit the Transparency map used by the fabric.

Alpha

0 represents fully transparent → 1 represents fully opaque.

Displacement Map (Rendering Only)

Map

Control the convexity and concavity of the object in offline rendering using a black and white map, where white is convex and black is concave

Height

Control the height of the convexity and concavity

Offset

Adjusts the overall offset of the texture map on the model’s surface vertex positions, controlling the overall height or depth of the bump effect.

Particle Spacing

Control the fineness of the boundary of the convex and concave parts

Reflection Parameters

Reflection

Reflection Intensity controls the strength of the material surface’s reflection of ambient light or surrounding objects. The higher the value, the more pronounced the reflection; the lower the value, the weaker the reflection.

Side Light

The intensity of reflection or diffuse reflection on the material surface when light shines on the object from the side.

Advanced

Specular Map

The process by which light passes through a medium or material without being completely absorbed or reflected.

Translucency

After adding, control the fabric’s smoothness, metallicity, opacity, and highlight color.

Reduce Side Transparency

[Matte, Silk, Reflective, Leather, Metal, Plastic]

The higher the value, the lower the side transparency of the translucent fabric.

Clear Coat

[Matte, Silk, Reflective, Leather, Metal, Plastic, Laser]

[Matte, Silk, Reflective, Leather, Metal, Plastic, Laser]
A thin layer or film applied to the fabric surface to provide functions such as waterproofing, windproofing, abrasion resistance, or to alter the fabric’s appearance and texture.

Advanced Texture Maps

After adding, control the fabric’s smoothness, metallicity, opacity, and highlight color.


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