V1.7

WAYNEL

发布于:2026-04-10

Overview

1.Software Interface

1.1 Optimized the function menu in rendering mode

2.System Tools

2.1 Support Woven Fabric Editor

3.Import/Export the Resource

3.1 Support for creating text models

3.2 Support for importing layout (floor plan)

3.3 Supports setting the axis points when importing prop files

4.Resource Operations

4.1 Support direct movement in Hower state

4.2 Support for quantitative movement or rotation

4.3 Optimization prop alignment adsorption

4.4 Optimized the adsorption effect when editing wall

4.5 Support to display the distance info when editing wall

4.6 Support 2D interface to edit props and lights

4.7 Support for drag and drop in preview list

4.8 Support camera and material list use with Shift-key for mult-selection operation

4.9 Support continuous path array option

5. Image Rendering

5.1 Support solid glass material in render

5.2 Post-processing (FX) features, support for the linghting effect of Bloom and Star Burst

6.Animation Editing

6.1 Support importing video as a material

6.2 Support animation projection

7.Others

7.1 Support to open log and dump


1. Software Interface

1.1 Optimized the function menu in rendering mode

  • Adjust functionality in different rendering modes

    • Old version, smooth and fine under the consistent function,

    • Streamlined mode is now optimized to simplify shading and display meshes

    • Now the fine mode is optimized to display the grid and area rendering.

    Old Version

    New Version

  • Support simplified shading

    • By simplifying the shading effect on the prop material, thereby reducing memory usage, to improve the running speed, also known as Speed Rendering

Not enabled

Turn on

  • Support to Show WireFrame

    • Used for prop grid viewing

Not enabled

Turn on

2. System Tools

2.1 Support Woven Fabric Editor

  • The function is the same as Studio, allowing users to create woven structure materials through the woven editor.

  • Location:

    • 1. When clicking on the fabric in the material list, it is located at the bottom of the fabric attribute box

    • 2. When clicking on the prop, at the bottom of the material menu under the model attribute column

3. Import/Export the Resource

3.1 Support for creating text models

  • Create text as a model through text input.

  • Operation path: menu → import → create text model; Fill in the text to be created and select the font and style.

3.2 Support for importing layout (floor plan)

  • Easily used for layout reference creation by importing plan reference drawings

  • Operation path: Menu → Import → Import Layout;

3.3 Support setting the axis point when importing asset files

  • Support for setting pivot point positions when importing files

4. Resource Operations

4.1 Supports direct movement in Hower mode.

  • When the prop is in the Hower state, you can directly press and hold the mouse to move it, without clicking and selecting it before dragging it again.

4.2 Supports for quantitative movement or rotation

  • When the selected axis point moves or rotates the prop, you can enter a numerical value to achieve the same amount of adjustment;

  • When rotating, every 45 ° rotation, there will be adsorption effect to prompt;

4.3 Optimize prop alignment and adsorption

  • Mobile adsorption: After opening, the adsorption is triggered when the top, bottom and center of the model are coplanar.

  • Contact Only: When enabled, the adsorption is triggered only when the model enclosure is in contact.

4.4 Optimized the adsorption effect when editing wall

  • Point adsorption

    • Endpoint adsorption:

      • Location line-internal, external: adsorption point on both sides

      • Location line-Center Line: adsorption point in the middle

  • Supports drawn line segments, perpendicular/parallel to other line segments

    • Style: Internal dashed line of current Wall is lit; Internal dashed line parallel/perpendicular to it is lit

    • Dashed lines are also, inner and outer bright edges; Center line bright middle

4.5 Support to display the distance info when editing wall

  • Ruler appears when these 4 conditions are met

    • Condition 1: Other walls are visible in the screen

    • Condition 2: Other nearest Wall

    • Condition 3: Parallel between long or wide faces

    • Condition 4: The extension of the surface has an intersection.

4.6 Support 2D interface to edit props and lights

  • Support in the 2D interface display props and lights, and allow users to position and other operations

4.7 Support for drag and drop in preview list.

  • Support plot list, camera list and material list, and drag and drop the preview to sort.

4.8 Support for camera and material lists with Shift-key multi-selection operation

  • Support the camera list and material list, by holding down the Shift key, to multi-select the content, move and delete operations.

4.9 Support continuous path array option

  • Take the pivot point of the originating path array object as the first point

  • Support polyline drawing, double-click to end drawing

5. Image Rendering

5.1 Supports solid glass material in render

  • When the material is selected when the glass is turned on and off, solid glass option.

5.2 Post-processing (FX) features, support for linghting effect of Bloom and Starburst.

  • Post-rendering processing supports lens glow (Halo) and starlight. When turned on, the light will have halo and the spotlight will have Starlight.

    • When enabled, it will be applied to all luminous props in the current scene.

  • Position: Render Attribute Bar → Post-Processing → Lens Glow/Lens Star

Unenabled

Enabled

6. Animation Editor

6.1 Supports importing videos as a material

  • Material type, allowing you to add video as a multimedia material

6.2 Support for animation Projection

  • Support for animated projection through lights,

7. Other

7.1 Support to open the logs and dump

  • Add log file and Dump file paths for easy search and feedback.


End

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