V1.7
WAYNEL
发布于:2026-04-10
Overview
1.Software Interface
1.1 Optimized the function menu in rendering mode
2.System Tools
2.1 Support Woven Fabric Editor
3.Import/Export the Resource
3.1 Support for creating text models
3.2 Support for importing layout (floor plan)
3.3 Supports setting the axis points when importing prop files
4.Resource Operations
4.1 Support direct movement in Hower state
4.2 Support for quantitative movement or rotation
4.3 Optimization prop alignment adsorption
4.4 Optimized the adsorption effect when editing wall
4.5 Support to display the distance info when editing wall
4.6 Support 2D interface to edit props and lights
4.7 Support for drag and drop in preview list
4.8 Support camera and material list use with Shift-key for mult-selection operation
4.9 Support continuous path array option
5. Image Rendering
5.1 Support solid glass material in render
5.2 Post-processing (FX) features, support for the linghting effect of Bloom and Star Burst
6.Animation Editing
6.1 Support importing video as a material
6.2 Support animation projection
7.Others
7.1 Support to open log and dump
1. Software Interface
1.1 Optimized the function menu in rendering mode
Adjust functionality in different rendering modes
Old version, smooth and fine under the consistent function,
Streamlined mode is now optimized to simplify shading and display meshes
Now the fine mode is optimized to display the grid and area rendering.
Old Version


New Version


Support simplified shading
By simplifying the shading effect on the prop material, thereby reducing memory usage, to improve the running speed, also known as Speed Rendering
Not enabled
| Turn on
|
Support to Show WireFrame
Used for prop grid viewing
Not enabled
| Turn on
|
2. System Tools
2.1 Support Woven Fabric Editor
The function is the same as Studio, allowing users to create woven structure materials through the woven editor.
Location:
1. When clicking on the fabric in the material list, it is located at the bottom of the fabric attribute box
2. When clicking on the prop, at the bottom of the material menu under the model attribute column


3. Import/Export the Resource
3.1 Support for creating text models
Create text as a model through text input.
Operation path: menu → import → create text model; Fill in the text to be created and select the font and style.
3.2 Support for importing layout (floor plan)
Easily used for layout reference creation by importing plan reference drawings
Operation path: Menu → Import → Import Layout;
3.3 Support setting the axis point when importing asset files
Support for setting pivot point positions when importing files

4. Resource Operations
4.1 Supports direct movement in Hower mode.
When the prop is in the Hower state, you can directly press and hold the mouse to move it, without clicking and selecting it before dragging it again.

4.2 Supports for quantitative movement or rotation
When the selected axis point moves or rotates the prop, you can enter a numerical value to achieve the same amount of adjustment;
When rotating, every 45 ° rotation, there will be adsorption effect to prompt;
4.3 Optimize prop alignment and adsorption
Mobile adsorption: After opening, the adsorption is triggered when the top, bottom and center of the model are coplanar.
Contact Only: When enabled, the adsorption is triggered only when the model enclosure is in contact.
4.4 Optimized the adsorption effect when editing wall
Point adsorption
Endpoint adsorption:
Location line-internal, external: adsorption point on both sides
Location line-Center Line: adsorption point in the middle
Supports drawn line segments, perpendicular/parallel to other line segments
Style: Internal dashed line of current Wall is lit; Internal dashed line parallel/perpendicular to it is lit
Dashed lines are also, inner and outer bright edges; Center line bright middle
4.5 Support to display the distance info when editing wall
Ruler appears when these 4 conditions are met
Condition 1: Other walls are visible in the screen
Condition 2: Other nearest Wall
Condition 3: Parallel between long or wide faces
Condition 4: The extension of the surface has an intersection.
4.6 Support 2D interface to edit props and lights
Support in the 2D interface display props and lights, and allow users to position and other operations
4.7 Support for drag and drop in preview list.
Support plot list, camera list and material list, and drag and drop the preview to sort.

4.8 Support for camera and material lists with Shift-key multi-selection operation
Support the camera list and material list, by holding down the Shift key, to multi-select the content, move and delete operations.

4.9 Support continuous path array option
Take the pivot point of the originating path array object as the first point
Support polyline drawing, double-click to end drawing
5. Image Rendering
5.1 Supports solid glass material in render
When the material is selected when the glass is turned on and off, solid glass option.
5.2 Post-processing (FX) features, support for linghting effect of Bloom and Starburst.
Post-rendering processing supports lens glow (Halo) and starlight. When turned on, the light will have halo and the spotlight will have Starlight.
When enabled, it will be applied to all luminous props in the current scene.
Position: Render Attribute Bar → Post-Processing → Lens Glow/Lens Star

Unenabled
| Enabled
|
6. Animation Editor
6.1 Supports importing videos as a material
Material type, allowing you to add video as a multimedia material
6.2 Support for animation Projection
Support for animated projection through lights,
7. Other
7.1 Support to open the logs and dump
Add log file and Dump file paths for easy search and feedback.

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