Current

发布于:2025-12-08


Purpose:
To categorize and manage various objects within the scene.
Currently manageable objects include: Fabric / Craphic / Buttons / Buttonholes / Zippers / Topstitch / Puckering/ Trim / Avatar / Resource Library
Operation Path:
Scene Manager Window ▶ Current
Feature Overview
Feature
Function
Fabric
Linked to the pattern pieces’ fabric properties; determines the garment’s weight, color, and texture.
Craphic
Decorative patterns applied to the pattern pieces.
Buttons
Used for decoration and fastening on garments.
Buttonholes
Used to secure buttons
Zippers
Used for decoration and fastening the garment.
Topstitch
Used for decorative and structural stitching on the fabric.
Puckering
Used for decorative purposes.
Trim
Serve as props or decorative elements.
Avatar
A virtual human used to display garments.
Resource Library
Stores the above resources and synchronizes with the cloud for saving and applying assets.
Internal Feature Functions:
Right-click Menu on Internal Items (Example):
Allows you to adjust, apply, or delete items as needed, and add or create colorway variations based on garment production requirements.
You can easily edit resource files, save them, upload them to the cloud for sharing, and preview them.
Top-Right Toolbar Description
New
Creates a new default project file.
Actions
Copy: Duplicate the selected project file.
Open: Open a project file stored locally.
Apply: Apply the current project file to the design.
Cloud: Download the current project file from the cloud.
List View
Switch between different display modes for project files.

Feedback title