Current
发布于:2025-12-08
Purpose:
To categorize and manage various objects within the scene.
Currently manageable objects include: Fabric / Craphic / Buttons / Buttonholes / Zippers / Topstitch / Puckering/ Trim / Avatar / Resource Library

Operation Path:
Scene Manager Window ▶ Current
Feature Overview
Feature | Function |
Fabric
| Linked to the pattern pieces’ fabric properties; determines the garment’s weight, color, and texture. |
Craphic
| Decorative patterns applied to the pattern pieces. |
Buttons
| Used for decoration and fastening on garments. |
Buttonholes
| Used to secure buttons |
Zippers
| Used for decoration and fastening the garment. |
Topstitch
| Used for decorative and structural stitching on the fabric. |
Puckering
| Used for decorative purposes. |
Trim
| Serve as props or decorative elements. |
Avatar
| A virtual human used to display garments. |
Resource Library
| Stores the above resources and synchronizes with the cloud for saving and applying assets. |
Internal Feature Functions:
Right-click Menu on Internal Items (Example):
| Allows you to adjust, apply, or delete items as needed, and add or create colorway variations based on garment production requirements. You can easily edit resource files, save them, upload them to the cloud for sharing, and preview them. | |
|---|---|---|
Top-Right Toolbar Description
| New | Creates a new default project file. |
Actions | Copy: Duplicate the selected project file. Open: Open a project file stored locally. Apply: Apply the current project file to the design. Cloud: Download the current project file from the cloud. | |
List View | Switch between different display modes for project files. | |






