Post Processing effects adjustments
发布于:2025-04-08
Purpose:
Real-time 3D rendering effect editing.
Operation path:
3D Window ▶ Rendering Settings ▶ Property Editor ▶ Post-processing
(Note: Post-processing must be used in ray tracing rendering mode.)
Operation path:
auto exposure:
Automatic Exposure Correction, currently only supports ray-tracing rendering
Operation Path: Rendering Settings ▶ Post-Processing ▶ Auto Exposure
Application Scenario: Image and Animation Output
Application Value: Automatically corrects exposure in the output, ensuring the image is neither too dark nor too bright.
Requirement Background: Using the same lighting setup for both dark-colored and light-colored clothing may result in dark colors appearing correct, while light colors are too bright, or vice versa.
Note: Only applicable for mild exposure correction. Extreme cases of overly dark or bright images are not supported.
Exposure Compensation:Adjust the rendering brightness to accommodate low light or overexposed scenes
Texture Enhancement:Enhance image sharpness to suit printed fabrics
Saturation:Enhance or reduce color vibrancy to match the color representation of different materials
Color Temperature:Adjust the image's color temperature to match different lighting environments
Contrast:Adjust the contrast between light and dark areas, particularly suitable for fabrics where texture and depth need to be emphasized, such as highlighting fabric details or enhancing image layers
Curve:Adjust gloss flexibility to suit glossy fabrics like down jackets
Tone Mapping:Alter the overall color tone of the rendering effect to match specific design styles or atmospheres.