Axis
发布于:2025-12-05
Purpose:
To change the movement pivot of objects within the 3D window.
Operation Path:
3D Window ▶ Right-click on empty space ▶ Coordinates ▶ World / Screen / Local Coordinates

Instructions:
Different coordinate modes represent different pivot centers for moving objects.
Feature Description:
World Coordinates | Positions are based on the world’s origin. All objects are transformed relative to the global coordinate system, and the world coordinates determine the object’s absolute position in the scene. |
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Screen Coordinates | A 2D-style coordinate system. Movement and rotation are performed relative to the display screen’s orientation, using the screen as the reference plane. |
Local Coordinates | A coordinate system centered on the object itself. Each object has its own local axes, and all transformations (move/rotate/scale) are performed relative to that object’s orientation. |
Operation Video:
