Render

发布于:2024-09-04

Purpose:Render the 3D viewport effect into an image
Operation Path:
Tools ▶ Rendering
  • Render preview
Normal
No high hardware requirements; fast speed but lower visual quality (unable to render hair or other special materials, and cannot reproduce realistic lighting and shadow effects).
Ray Tracing
Requires an RTX 2060 or higher GPU (currently only RTX series are supported); delivers high-quality results with fast rendering speed.
Offline
Does not require high-end hardware; provides good quality, but the rendering speed is slow.
Sync
Synchronize the 3D viewport effects for rendering.
Setting
Rendering Settings (specific options are located in the lower-right Properties Editor panel)
Start
Local Rendering
Cloud
Cloud Rendering — Does not use local computer resources
AI
for AI
  • Output View Preview / Edit
Add Current 3D Camera View
Add Preset Camera View
Load Last Render Camera Angle
Open Camera View File
Save Camera View File
Delete Selected View
Refresh View Preview Image
Right-Click Menu of the Preview Image
Select All
Select All Render Views
Deselect All
Deselect All Render Views
Delete All
Delete All Render Views
Set Edge Distance
Supports user-entered parameters as composition data, suitable for standardized rendering.
  • Set Edge Distance

Supports Scene Follow Camera
When the camera view moves, all props in the scene will automatically follow and move synchronously with the camera.
This feature only supports a global on/off toggle for all props and does not support individual prop control.
The real coordinates of lights remain unchanged, but their virtual positions will move together with the root node. When switching follow mode or detaching from the avatar, lights will reinitialize to their real coordinate positions.
Environment lights are not supported; all other light types are supported.
Operation Path:
Tools ▶ Rendering ▶ Settings ▶ Property Editor Window ▶ Light ▶ Scene Lock on Object ▶ All Props follow Camera
All Props follow Camera
Only supports toggling all props together; individual prop toggling is not available.
Application Scenario: Visual Rendering. One-click multi-angle rendering

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