Zipper
发布于:2024-09-04
Purpose:
Support users to insert a zipper.
Operation Path:
Assets▶ Zipper
Operation Instructions:
After entering the function, click the start and end of the chain at both ends of the zipper in the 2D/3D scene to
generate the zipper. The style of the generated zipper is the style checked in the object browser.
Double click the zipper style in the Asset to adjust the rendering parameters of the zipper.
In the non-simulation state, you can use the select/move mode to pan/rotate the position of the zipper slider or adjust
the position of the zipper slider in the zipper.

Two-Way Zipper
Instructions:
Enable Two-Way Zipper, then under Zipper Teeth Options you can choose between two types: X-type and O-type.

1. Add an “X-type” two-way open-end zipper, which is commonly used in garment modeling.
The X-type two-way open-end zipper can be opened from both the top and the bottom.

2. Add an “O-type” two-way closed-end zipper, which is commonly used for bag and luggage modeling.
The O-type two-way closed-end zipper can be opened from the center toward both sides.

Add Pattern and Topstitching
Add Topstitching to the Zipper Tape
Operation Path:
Adding Topstitch:Assets▶ Segment Topstitch/Free Topstitch
Edit Topstitch:Assets ▶ Edit Topstitch

Add Patterns to the Zipper Tape
Operation Path:
Adding Graphic:Assets ▶ Graphic
Edit Graphic:Assets ▶ Transform Graphic

Support Zipper Stripe Editing
Support converting zipper stripe to pattern format, enabling the outline of the zipper stripe to be editable
Editing Restrictions: The zipper stripe only supports adjustment in the width direction, not in the length direction.
Operation Method:
Assets ▶ Zipper ▶ Select Zipper Stripe ▶ Property Editor ▶ Enable Stripe Editing(Beta)
Edit the width-wise outline of the zipper stripe in Edit Pattern / Curve / Arc mode.
Application Scenario: Create zippers with unequal lengths on both sides, such as the diagonal zipper for side pockets.