Show Light/Light Setting


Purpose

To display the light source button and adjust the light source to better display the fabric effect

Operation Path

3D Window ▶

Instructions

Show Light: When clicked, a small light icon will appear in the 3D window. This icon represents the directional light. Drag the direction light icon to change the direction of the light.
Light Setting: When clicked, a small light icon will appear in the 3D window. This icon represents the directional light. Drag the direction light icon to change the direction of the light.
Camera View-Field of View
Adjust the value to make a visual perspective to assist in drawing.
Light Setting
Light Material Type: he new lighting material is enabled by default. The rendering effect in the 3D viewport is closer to that of offline rendering.
Preset: Added preset D65 light box HDR to enhance the consistency of color display between hardware and software.
After optimization: The rendering effect of the 3D viewport is closer to the rendering effect

Environment Light & Direction Light & Shadow

Parameters
Description
Environment Light
Intensity
The intensity of environment light can affect the overall brightness of a 3D scene. The higher the value, the brighter the 3D scene as a whole.
Angle
The angle value of the environment light is -180 to 180. By changing the angle, you can see the brightness of the 3D scene change.
Render Skybox
When checked, the 3D viewport will display an HDR lighting effect, showing the corresponding background color. This effect will also be visible in the render window during offline rendering.
Direction Light
Intensity
Directional light can be understood as sunlight that shines in from a specific direction in parallel. The higher the value, the stronger the light effect.
Color
Directional light color.
Follow Camera
When unchecked, the light follows the model. No matter the viewing angle, the light continues to point to a fixed position relative to the model. For example, if the light is positioned to the right of the model, it will remain on the right side regardless of the viewing angle.
When checked, the light follows the camera, remaining fixed at one angle without being affected by model rotation.
Shadow
When checked, shadows cast by the lighting will appear on the style model.